Giant Simulator REBORN Auto Farm Script
Automated training script that handles weapon attacks and resource node farming without manual clicking. Using automation scripts carries significant risk including account bans. Read all warnings before proceeding. This guide explains features, setup steps, and safety considerations.
Script Features
This script includes the following capabilities: Auto-attack loop using game remotes, Resource node teleport farming, Toggle on/off via GUI, Anti-AFK protection option. Each feature can typically be toggled through an in-game GUI when using executor-based deployment.
- Auto-attack loop using game remotes
- Resource node teleport farming
- Toggle on/off via GUI
- Anti-AFK protection option
How to Use
Copy the script code from the box below. Open your Roblox executor and join Giant Simulator REBORN. Paste the script into the executor and click Execute. Wait for the GUI or notification confirming the script loaded successfully.
Test each feature individually before enabling everything simultaneously. Start with auto-attack only, then add farming features once confirmed working.
Risk Warnings
Using scripts violates Roblox Terms of Service and may result in account suspension.
Only use on alternate accounts you are willing to lose.
Scripts may break after game updates.
- Using scripts violates Roblox Terms of Service and may result in account suspension.
- Only use on alternate accounts you are willing to lose.
- Scripts may break after game updates.
Alternatives to Scripting
Consider legitimate alternatives: redeem active codes for free gold, use gold farming guides, and follow rebirth build for efficient manual progression without ban risk.
Troubleshooting
If the script fails after a game update, wait for an updated version or use manual farming methods. Executor detection may cause immediate kicks. Reduce script aggressiveness by increasing wait timers between actions.
-- Giant Simulator REBORN Auto Farm
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local farming = true
local function autoAttack()
while farming do
pcall(function()
local gs = ReplicatedStorage.Aero.AeroRemoteServices.GameService
gs.WeaponAttackStart:FireServer()
task.wait(0.65)
gs.WeaponAnimComplete:FireServer()
end)
task.wait(0.1)
end
end
local function farmNodes()
while farming do
pcall(function()
local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if root then
for _, node in pairs(workspace.Scene.ResourceNodes:GetChildren()) do
if node:IsA("BasePart") then
node.CFrame = root.CFrame
end
end
end
end)
task.wait(0.5)
end
end
task.spawn(autoAttack)
task.spawn(farmNodes)